CSAF catalogue

GameMaker assets · CSAF

GML systems and assets for GameMaker. 84 products.

How these are made. Every CSAF product is made with AI. Each entry below repeats the AI disclosure exactly as its store page states it (for example "AI Assisted, Code, Graphics").

Adversary — Multi-Phase Bosses for GameMaker

Adversary is a boss system for GameMaker, written in pure GML. There is no sprite in it, no spritesheet, and no texture page. Every creature on this page was drawn by the code you are buying.

Paid · Tags: 2d, asset-pack, boss, combat, enemy, gamemaker, generator, gml, no-sprites, procedural · AI disclosure: AI Assisted, Code, Graphics · store page

Affliction: Status Effects and 960 Icons for GameMaker

Affliction is a status effect system for GameMaker with 960 icons it draws in code: burn, chill, toxin, shock, mind and body. Use it in as many games as you like, commercial or free.

Paid · Tags: gamedev, gamemaker, generator, gml, gui, icons, procedural, sourcecode, tool, user-interface · AI disclosure: AI Assisted, Code, Graphics · store page

Almanac - Calendars and Festivals for GameMaker

Almanac is a calendar for your game that prints itself.

Paid · Tags: calendar, festival, gamemaker, gml, moon, no-sprites, procedural, seasons, sourcecode, time · AI disclosure: AI Assisted, Code, Graphics · store page

Anvil - A Forging Minigame Drawn in Code, for GameMaker

A hot-metal forging minigame for your GameMaker crafting.

Paid · Tags: anvil, blacksmith, crafting, forge, gamemaker, gml, minigame, smithing, sourcecode, sword · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Armoury - Weapons That Forge Themselves

Armoury draws weapons. It does not ship pictures of them. Thirty-seven weapon forms - eighteen hand blades, six axes, four maces, three hammers and six polearms - built from data at runtime in pure GML.

Paid · Tags: blacksmith, equipment, gamemaker, generator, gml, no-sprites, procedural, procgen, sourcecode, swords · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Arras - The Playthrough, Woven, for GameMaker

Your game tells Arras what happened. Arras weaves it. A recap screen no two players share: the playthrough worked as an embroidered frieze, with a vignette for every act, border bands running the whole length, and a titulus over each panel.

Paid · Tags: chronicle, credits, embroidery, gamemaker, gml, history, journal, memory, sourcecode, tapestry · AI disclosure: AI Assisted, Code, Graphics · store page

Athanor: Crafting System With Generated Art for GameMaker

Athanor is a crafting system for GameMaker in pure GML that draws its own art: 144 reagent glyphs, 20 result vessel families and a seal for every recipe.

Paid · Tags: 2d, asset-pack, crafting, gamedev, gamemaker, gml, icons, inventory, procgen, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Barrage: Bullet Hell Patterns for GameMaker

Barrage is a pure GML bullet pattern system for GameMaker 2024.14 and later, in which every projectile draws its own art from the pattern that fired it.

Paid · Tags: 2d, bullet-hell, effects, gamemaker, generator, gml, no-sprites, procedural, projectiles, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Battalia: Army Battles for GameMaker

Battalia is an army battle system for GameMaker 2024.14 in pure GML, with a runnable demo room.

Paid · Tags: army, auto-battler, banners, battle, gamemaker, gml, heraldry, soldiers, sourcecode, tactics · AI disclosure: AI Assisted, Code, Graphics · store page

Beacon: Lightning and Energy Beams for GameMaker

Beacon is a GML renderer with 5 energy effects for GameMaker: lightning, beams, tethers, chains and trails, drawn as geometry every frame. One licence covers as many of your games as you like, commercial or free, with no royalties.

Paid · Tags: 2d, animation, asset-pack, effects, gamemaker, gml, lightning, procedural, sourcecode, vfx · AI disclosure: AI Assisted, Code, Graphics · store page

Bivouac - Every Enemy Band Stages Its Own Ground, for GameMaker

Every enemy band stages its own ground.

Paid · Tags: battleback, battle-background, camp, campfire, encounter, gamemaker, gml, shadows, side-view, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Borough: Procedural Town Buildings for GameMaker

Borough is a GameMaker system that draws a town street from code: 14 building types, each composed from the settlement's own state, with no sprites to import.

Paid · Tags: 2d, architecture, buildings, gamemaker, generator, gml, medieval, procedural, sourcecode, town · AI disclosure: AI Assisted, Code, Graphics · store page

Bourse - A Living Market That Draws Its Own Goods

Every shop asset sets a price in a table and reads it back. This one does not have a price table. Bourse simulates stock and demand, and the price falls out of the two.

Paid · Tags: economy, gamemaker, generator, gml, market, procedural, shop, sourcecode, trading, user-interface · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Bracket - Shop Signs Composed from What the Shop Sells, for GameMaker

Every shop, inn and guild in your GameMaker town hangs its own sign, composed from what the shop actually sells: a wrought-iron bracket, a shaped and painted board, a trade mark, the shop's name in carved or gilt capitals, rings and chain, and weathering that follows how prosperous the street is.

Paid · Tags: gamemaker, gml, inn, merchant, shop, sign, signs, sourcecode, store, tavern · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Branchwork - A Story Flowchart Your Game Draws, for GameMaker

Your branching story already has a shape. Branchwork draws it.

Paid · Tags: branching, choices, flowchart, gamemaker, gml, multiple-endings, narrative, progression, sourcecode, story · AI disclosure: AI Assisted, Code, Graphics · store page

Cartouche: Generated Dialogue Boxes for GameMaker

Cartouche is a dialogue box generator for GameMaker: it reads who is speaking and draws their own box in pure GML, from 40 materials and 26 corners. One commercial licence, unlimited games.

Paid · Tags: border, dialog, frame, frames, gamemaker, gml, sourcecode, text, textbox, window · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Charter: Auto Map and Fog of War for GameMaker

Charter is a GameMaker library that inks a manuscript map of what your player has seen, with 44 landmark marks in 4 ink styles.

Paid · Tags: cartography, exploration, gamemaker, generator, gml, minimap, no-sprites, open-world, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Chicane: Top Down Racing for GameMaker

A top-down racing system in pure GML.

Paid · Tags: ai, driving, gamemaker, gml, kart, minimap, motorsport, race, rally, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Chitin: 48 Generated Insects for GameMaker

Chitin draws 48 insect species for GameMaker 2024 in pure GML, beetles, butterflies and moths built from numbers with no sprites, royalty free in commercial games.

Paid · Tags: 2d, collection, creature, gamemaker, generator, gml, insects, nature, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Chronicle - Quests With Branches, on Notices That Draw Themselves, for GameMaker

Chronicle is a quest system whose quest board is drawn from the quests.

Paid · Tags: branching, gamemaker, gml, journal, no-sprites, parchment, quest, quests, quest-system, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Cloudshadow - Drifting Cloud Shadows for GameMaker

Cloudshadow is a GameMaker package that reads your room and draws 13 skies of drifting cloud shadow over it, every frame, as one quad. Use it in unlimited commercial or free games, with a painted demo room in the download.

Paid · Tags: atmosphere, cloud, gamemaker, gml, lighting, overworld, shadows, sourcecode, weather, weather-effects · AI disclosure: AI Assisted, Code, Graphics · store page

Colophon - Save Slots That Draw Themselves, for GameMaker

Colophon is a save system whose save screen is drawn from the saves.

Paid · Tags: gamemaker, generator, gml, no-sprites, paper, save, save-load, save-system, saving, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Colosseum: Tournament Brackets and Crests for GameMaker

Colosseum runs tournaments for GameMaker 2024 in pure GML: it seeds a field by rating, draws a single elimination bracket or a league, and draws the board, royalty free in commercial games.

Paid · Tags: 2d, arena, bracket, gamemaker, generator, gml, heraldry, procedural, sourcecode, tournament · AI disclosure: AI Assisted, Code, Graphics · store page

Crest: Faction Reputation and Heraldry for GameMaker

Crest is a faction and reputation system for GameMaker in pure GML that draws a coat of arms for every faction, from 44 charges and 8 shield shapes. Commercial use.

Paid · Tags: banner, flags, gamemaker, generator, gml, heraldry, no-sprites, procedural, procgen, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Derby: Snail Racing Betting Minigame for GameMaker

A race meeting your players can bet on.

Paid · Tags: festival, gambling, gamemaker, garden, gml, life-sim, minigame, race, snail, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Dossier: Detective Case Generator for GameMaker, 44 Exhibits

Dossier is a detective mystery system for GameMaker: it deals a case from a seed, draws 44 kinds of exhibit, and finds the lie each one exposes. Royalty free in commercial games.

Paid · Tags: 2d, crime, detective, gamemaker, generator, gml, investigation, mystery, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Drawn in Code: Free GameMaker Sampler, 3 Systems in GML

Drawn in Code is a free GameMaker sampler (GameMaker 2024.14 and later, built and gated on runtime 2024.14.4.268), written in pure GML, with three working systems that draw their own art: a Meridian skill tree (15 motifs in 8 disciplines, the constellation layout), Trove item icons with an...

Free · pay what you want · Tags: gamemaker, gml, health-bar, hud, item, menu, progression, sampler, skill-tree, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Effigy: Generated NPC Portraits for GameMaker

Effigy is a GameMaker library that draws a portrait for every NPC from its own traits: 12 head forms, 10 hair masses and 120 silhouettes, in pure GML.

Paid · Tags: drawing, face, gamemaker, generator, gml, no-sprites, npc, procedural, procgen, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Escapement - Generated Clockwork Gear Puzzles, for GameMaker

A locked door is usually a switch and a line of text.

Paid · Tags: clockwork, gamemaker, gear, gml, machine, mechanical, mechanism, minigame, puzzle-game, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Facet: Playing Card Faces and Deck Logic for GameMaker

Facet is a GameMaker card framework that draws 9,216 card faces at run time from each card's own data, in pure GML, with no sprites. It also runs the deck, the hand and the pile.

Paid · Tags: 2d, deck-building, gamemaker, generator, gml, procedural, sourcecode, tarot, template, vector · AI disclosure: AI Assisted, Code, Graphics · store page

Fairway: Mini Golf for GameMaker

Fairway is a mini golf system for GameMaker 2024.14 in pure GML, with a runnable demo room.

Paid · Tags: ai, gamemaker, gml, golf, local-multiplayer, minigame, minigolf, party-game, sourcecode, windmill · AI disclosure: AI Assisted, Code, Graphics · store page

Folio: Page-Turning Book with 48 Papers for GameMaker

Folio is a page-turning book for GameMaker 2024.14 in pure GML: 48 generated papers, pages set from your own text, and a free Windows demo.

Paid · Tags: bestiary, book, gamemaker, gml, journal, lore, page-flip, parchment, sourcecode, spellbook · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Forage - Mushrooms That Draw Themselves, And One Of Them Will Kill You

Every mushroom, herb and berry in this package is drawn at run time from a species recipe and one integer.

Paid · Tags: crafting, exploration, foraging, gamemaker, generator, gml, herbs, mushrooms, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Frontispiece - The Title Screen, Generated, for GameMaker

The title screen, generated, for GameMaker: your game's name CUT letter by letter into slate, leather, oak or lacquer, framed by a border and a cartouche, crowned with a device read from your game's own words, over a command menu built from the same furniture.

Paid · Tags: calligraphy, gamemaker, gml, lettering, logo, main-menu, sourcecode, text, title-screen, typography · AI disclosure: AI Assisted, Code, Graphics · store page

GameMaker Library: 83 GML Assets, Plus Every New One

Each asset sits in its own folder exactly as its own page delivers it: its.yymps package, its own Readme and LICENSE, and a runnable demo room. 83 packages and 773 GML scripts, no extensions or DLLs, royalty free in commercial games.

Paid · Tags: 2d, asset-pack, bundle, collection, gamemaker, gml, gui, minigames, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Grimoire: Spellbook and Casting System for GameMaker

Grimoire is a spell and casting system for GameMaker that draws 8,064 distinct seals from each spell's own data, with 6 coronas and a paged spellbook.

Paid · Tags: gamedev, gamemaker, generator, gml, magic, procedural, sourcecode, spell-system, user-interface, vfx · AI disclosure: AI Assisted, Code, Graphics · store page

Halation: 80 Lens Flare Designs for GameMaker

Halation is a lens flare system for GameMaker 2024.14 with 80 designs: 8 lens kits by 10 light kinds, every ghost, spike and ring drawn in pure GML.

Paid · Tags: bloom, gamemaker, glare, glow, gml, lens-flare, lighting, sourcecode, sparkle, sun · AI disclosure: AI Assisted, Code, Graphics · store page

Hallmark - Struck Maker's Marks for Every Item, for GameMaker

Every item your loot system rolls gets its own maker's mark: a round, punched guild stamp struck from the item itself and drawn as vector geometry at any size, from a 16 px inventory icon to a 200 px plate.

Paid · Tags: badges, emblem, equipment, gamemaker, gml, heraldry, item-icons, loot, seal, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Haversack: 48 Container Grid Inventory for GameMaker

Haversack is a grid inventory for GameMaker 2024.14 in pure GML: 55 drawn items with real footprints, 48 drawn containers, and a free Windows demo. Items have shapes, not boxes.

Paid · Tags: backpack, drag-and-drop, gamemaker, gamepad, gml, grid-inventory, inventory, resident-evil, sourcecode, tetris · AI disclosure: AI Assisted, Code, Graphics · store page

Hearth - Interiors That Furnish Themselves From Purpose And Occupant

You tell Hearth what a room is FOR and WHO LIVES IN IT. It furnishes the room. It chooses the pieces, solves where they stand, decides what is lying about, ages the surfaces, lights the fire, and draws the whole thing in pure GML.

Paid · Tags: 2d, furniture, gamemaker, generator, gml, interior, medieval, procedural, room, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Horologe: Clockwork Mechanisms Drawn in GML for GameMaker

Horologe is a GameMaker clockwork system that computes 12 machines from their tooth counts and draws them in pure GML, with no sprites.

Paid · Tags: 2d, animation, clock, gamemaker, gears, generator, gml, procedural, sourcecode, steampunk · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Hurrah: Celebration Effects for GameMaker

Hurrah is a celebration and reward-feedback system for GameMaker 2024.14 in pure GML, with a runnable demo room.

Paid · Tags: celebration, confetti, game-feel, gamemaker, gml, juice, level-up, party, reward, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Intertitle - Title Cards for Every Place and Every Boss, for GameMaker

Title cards for GameMaker: every place your player walks into and every boss they face announces itself with a composed card, drawn in pure GML from facts your game already keeps.

Paid · Tags: banner, boss, boss-fight, emblem, gamemaker, gml, seal, sourcecode, text, typography · AI disclosure: AI Assisted, Code, Graphics · store page

Jackpot: Generated Slot Machines for GameMaker

Slot machines for your GameMaker game, generated and drawn by the package, playable out of the box, and honest about their maths: every machine's return to player is computed exactly from its reel strips, and its pay table can be tuned to the figure you choose.

Paid · Tags: casino, fruit-machine, gambling, gamemaker, gml, jackpot, minigame, slot-machine, slots, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Jigsaw - Jigsaw Puzzles From Any Picture, for GameMaker

Turn any picture in your game into a jigsaw the player assembles on a drawn table: a sprite, a background, or a surface.

Paid · Tags: drag-and-drop, gamemaker, gml, jigsaw, jigsaw-puzzle, minigame, picture, puzzle-game, puzzles, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Kinetic UI: Animated Menus and HUD for GameMaker

Kinetic UI is 8 spring animated interface widgets for GameMaker, drawn at runtime from 14 primitives in pure GML, with 4 themes and a runnable demo room.

Paid · Tags: gamemaker, gml, gui, hud, interface, menu, no-sprites, procgen, sourcecode, theme · AI disclosure: AI Assisted, Code, Graphics · store page

Lexicon: Learnable Fantasy Alphabets for GameMaker

Lexicon is a GameMaker system that invents a 36 glyph writing system from a seed, writes it across your game and lets the player learn to read it. Royalty free in commercial games, and the alphabets it invents are yours.

Paid · Tags: 2d, fonts, gamemaker, generator, gml, language, procedural, runes, sourcecode, text · AI disclosure: AI Assisted, Code, Graphics · store page

Liege - The NPC Day: Townspeople Who Walk To Work And Do It

Your townspeople walk to a station, adopt a real work pose there with a generated tool in hand, and the town visibly changes shift across the day.

Paid · Tags: 2d, characters, gamemaker, generator, gml, no-sprites, npc, procedural, sourcecode, townsfolk · AI disclosure: AI Assisted, Code, Graphics · store page

Livery - Generated Interface Theme Corpus

Forty complete interface themes, drawn in GML. No sprite, no nine-slice, no texture page — sprites/ does not exist in this package.

Paid · Tags: gamemaker, generator, gml, interface, no-sprites, procedural, procgen, sourcecode, theme, widgets · AI disclosure: AI Assisted, Code, Graphics · store page

Lode - Minerals That Draw Themselves

Ore, gems and specimens for GameMaker, computed from a seed and drawn in pure GML. 48 species, 21 crystal habits, 10 lustres, 10 zoning programs, 10 cuts, 8 host rocks.

Paid · Tags: 2d, crystal, gamemaker, gems, generator, gml, minerals, mining, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Loom: Free Cape, Hair and Rope Physics for GameMaker

Loom is a free GameMaker library: capes, hair, tails, ropes, chains and pennants that trail any sprite with real lag, added in 3 lines of GML. rig = new LoomRig(loom_preset_cape()); // Create rig.step(x, y, image_index, image_xscale, delta_time); // Step rig.draw(); // Draw What is inside 6...

Free · pay what you want · Tags: 2d, animation, asset-pack, effects, gamemaker, gml, physics, sourcecode, sprites, vfx · AI disclosure: AI Assisted, Code, Graphics · store page

Loopwork - A Time Loop That Remembers, for GameMaker

The world resets. The player does not. A time-loop engine for GameMaker, with a Loop Ledger drawn as an engraved brass astrolabe.

Paid · Tags: clockwork, gamemaker, gml, investigation, journal, memory, sourcecode, time, time-loop, time-travel · AI disclosure: AI Assisted, Code, Graphics · store page

Masque - Every Creature Carves Its Own Mask, for GameMaker

Every creature carves its own mask. Masque reads the enemy and character records you already wrote and carves each one a mask - lit, painted, worn, inlaid and broken in its own way - in pure GML.

Paid · Tags: bestiary, carving, collectibles, collection, faces, gamemaker, gml, mask, masks, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Menagerie: Companion Breeding System for GameMaker

Menagerie is a companion and breeding system for GameMaker: 24 species marks, 8 bloodlines, and an emblem for each child composed from its ancestry. Royalty free in commercial games.

Paid · Tags: 2d, breeding, creature, gamedev, gamemaker, generator, gml, monster-taming, procgen, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Meridian - Procedural Skill Trees for GameMaker

Meridian is a skill tree system for GameMaker that draws its own 480 icons, from 60 motifs in 8 discipline palettes, with 4 layouts and full progression.

Paid · Tags: asset-pack, gamedev, gamemaker, gml, icons, procedural, progression, skill-tree, sourcecode, user-interface · AI disclosure: AI Assisted, Code, Graphics · store page

Missive - Letters Written in Their Senders' Hands, for GameMaker

Missive writes every letter your game delivers in its sender's own hand.

Paid · Tags: gamemaker, gml, handwriting, letter, letters, mail, no-sprites, paper, parchment, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Muster: Tactical Battlefield Generator for GameMaker

Muster is a tactical battlefield generator for GameMaker: 52 terrain features, 8 biomes and 8 seasons composed from a seed and drawn in pure GML. Royalty free in commercial games.

Paid · Tags: 2d, gamemaker, generator, gml, isometric, level-generation, procedural, sourcecode, tactical, terrain · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Neon - Signs Made of Light, for GameMaker

Neon makes the signs for your night streets.

Paid · Tags: gamemaker, generator, glow, gml, lighting, neon, no-sprites, sign, signs, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Panoply — Loot & Gear Cards for GameMaker

A loot system normally ships as logic plus a folder of icons — and the icons are the part that never fits your game, because affixes are combinatorial and static art cannot cover them.

Paid · Tags: 2d, gamedev, gamemaker, generator, gml, inventory, loot, procgen, sourcecode, user-interface · AI disclosure: AI Assisted, Code, Graphics · store page

Pastime - A Cabinet Of Minigames, Each One Drawing Its Own Board

Eight minigames for GameMaker, and not one of them ships a picture. Every trace, pad, wedge, pip, wall, pin, cup, segment and cut piece you see is computed from a seed at run time.

Paid · Tags: 2d, board-game, darts, gamemaker, generator, gml, minigames, procedural, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Pendant: Spot the Difference From Any Picture, GameMaker

Any picture in your game becomes a spot-the-difference puzzle, hung as a pair of paintings in a gallery.

Paid · Tags: gallery, gamemaker, gml, hidden-object, minigame, museum, paintings, picture, sourcecode, spot-the-difference · AI disclosure: AI Assisted, Code, Graphics · store page

Pliant: 12 Sprite Mesh Deformers for GameMaker

Pliant is 12 sprite mesh deformers for GameMaker, in pure GML: flags ripple, jellies wobble, grass sways and a struck sprite shatters into its own pieces.

Paid · Tags: animation, asset-pack, effects, gamemaker, gml, juice, procedural, sourcecode, sprites, vfx · AI disclosure: AI Assisted, Code, Graphics · store page

Psyche - A Dread Meter That Changes What the Player Sees, for GameMaker

Psyche is a sanity system for horror games where the meter is the least of it.

Paid · Tags: gamemaker, ghosts, glitch, gml, halloween, haunted-house, no-sprites, post-processing, sourcecode, vignette · AI disclosure: AI Assisted, Code, Graphics · store page

Puzzlework: Push Block and Light Beam Puzzles for GameMaker

Puzzlework is a dungeon puzzle system for GameMaker with 45 drawn pieces: push blocks, ice, pits, water, boulders, pressure plates and mirrors that bend light.

Paid · Tags: gamemaker, gml, laser, level-design, light, mechanics, sokoban, sourcecode, traps, zelda-like · AI disclosure: AI Assisted, Code, Graphics · store page

Raiment - Characters That Draw Their Own Bodies And Everything They Wear

Raiment draws the whole person.

Paid · Tags: 2d, armor, characters, fantasy, gamemaker, generator, gml, procedural, rpg-maker-style, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Repast: Cooking System and Drawn Dishes for GameMaker

Repast is a cooking system for GameMaker that draws every dish it makes from 46 ingredient forms, 24 substances and 12 cook states, in pure GML. Use it in as many games as you like, commercial or free.

Paid · Tags: cafe, cooking, crafting, gamemaker, generator, gml, no-sprites, procedural, restaurant, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Sampler: Picross in an Embroidery Hoop for GameMaker

Picross for your game, stitched. The player fills a chart from the number clues along its rows and columns, one cross stitch at a time.

Paid · Tags: craft, cross-stitch, gamemaker, gml, grid, minigame, nonogram, pattern, picross, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Scales - Weighing Puzzles on a Drawn Brass Balance, for GameMaker

Sit your player at a money-changer's counter and give them a weighing puzzle on a brass balance: find the false coin in a hoard in the fewest weighings, or weigh out an exact order with a box of weights.

Paid · Tags: balance, coins, gamemaker, gml, logic, math, merchant, minigame, puzzle-game, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Shoal: Fishing System and Drawn Fish for GameMaker

Shoal is a GameMaker fishing system that draws all 9,600 of its fish in pure GML, with no sprites. It rolls what is in the water, runs the fight on the line and keeps a log of every catch.

Paid · Tags: bestiary, fishing, gamemaker, generator, gml, minigames, no-sprites, procedural, procgen, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Song Sheets - Every Song Engraved and Played, for GameMaker

Every song your player learns becomes an engraved plate they collect - and the plate plays what it shows. A learnable-songs system for bards, ocarinas, shanties and spells.

Paid · Tags: bard, collectibles, gamemaker, gml, melody, notation, sheet-music, songs, sourcecode, synthesizer · AI disclosure: AI Assisted, Code, Graphics · store page

Strata - Generated Excavation Digs for GameMaker

Give the player a rock face and two tools. Strata is a generated excavation dig for GameMaker: every blow cuts the rock back a layer or two and puts stress on the face, and somewhere under it lie fossils, relics, crystals or ore.

Paid · Tags: archaeology, digging, excavation, fossils, gamemaker, gml, mine, minerals, minigame, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Table Service - A Restaurant Serving Minigame for GameMaker

A restaurant serving minigame for any GameMaker room.

Paid · Tags: diner, gamemaker, gml, inn, life-sim, minigame, restaurant, sourcecode, time-management, waiter · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Taproom: 4 Tavern Board Games with AI for GameMaker

Taproom puts 4 old board games into GameMaker 2024: Nine Men's Morris, Fox and Geese, Oware and Fanorona, played at a drawn tavern table against an opponent at five strengths, royalty free in commercial games.

Paid · Tags: ai, board-game, gambling, gamemaker, gml, inn, mancala, minigame, sourcecode, tavern · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Tether - Every Bond Drawn as a Cord, for GameMaker

The visual layer above your game's relationship system.

Paid · Tags: family, gamemaker, gml, love, menu, party, relationship, romance, social, sourcecode · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Touchpaper - Elemental Surfaces for GameMaker

Touchpaper gives the ground a state, and lets fire, water, frost, oil, lava and lightning argue over it. Every cell of your map carries a material and five numbers - heat, wetness, charge, fuel and flags - and the materials react.

Paid · Tags: 2d, effects, elemental, fire, gamemaker, generator, gml, procedural, sourcecode, top-down · AI disclosure: AI Assisted, Code, Graphics · store page

Tray - Generated Packing Puzzles in Wood, for GameMaker

A packing puzzle for your GameMaker game, every one generated and every one solvable.

Paid · Tags: gamemaker, gml, minigame, packing, polyomino, puzzle-game, sourcecode, tetromino, wood, wooden · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Trove: 900 Item Icons and Inventory for GameMaker

Trove is 900 item icons for GameMaker, 75 forms in 12 materials drawn in code, plus a complete animated inventory to show them in. Royalty free in commercial games.

Paid · Tags: equipment-system, gamedev, gamemaker, gml, inventory, no-sprites, procedural, procgen, sourcecode, user-interface · AI disclosure: AI Assisted, Code, Graphics · store page

Unveil - Reveal Any Picture, a Qix-Style Minigame for GameMaker

Hide a picture from your game under a veil and let the player cut it away.

Paid · Tags: gamemaker, gml, image, mini-game, minigame, picture, qix, reveal, sourcecode, territory · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Verdure: Plant Growth and Gardens for GameMaker, 48 Species

Verdure is a plant growth system for GameMaker with 48 species in 8 families, each one growing on screen through 6 named stages. Royalty free in commercial games.

Paid · Tags: 2d, asset-pack, breeding, farming, gamedev, gamemaker, generator, gml, procgen, sourcecode · AI disclosure: AI Assisted, Code, Graphics · store page

Vestige: Achievement System and Medals for GameMaker

Vestige is an achievement system for GameMaker that strikes a medal for every award from 42 devices, 12 blanks, 6 rims and 7 alloys, in pure GML. Use it in as many games as you like, commercial or free.

Paid · Tags: achievements, gamemaker, generator, gml, medals, procedural, progression, trophy, unlockables, user-interface · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Vivarium - Ambient Small Life for Every Room, for GameMaker

Fill your GameMaker rooms with the small life a real place has, placed by what the room IS: butterflies and bees over the grass, dragonflies and pond skaters over the water, frogs on the bank that dive when you come near, fish under the surface, moths drawn to your lantern at dusk, fireflies...

Paid · Tags: bugs, butterfly, critters, fireflies, gamemaker, gml, insects, pond, sourcecode, wildlife · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Voyage: Sailing System and Drawn Sea Charts for GameMaker

Voyage is a GameMaker sailing system that draws its own sea chart in pure GML, in 4 styles with 6 ship rigs.

Paid · Tags: cartography, gamemaker, gml, islands, nautical, ships, sourcecode, trading, wind, world-map · AI disclosure: AI Assisted, Code, Graphics · store page

Wanted - Every Bounty Prints Its Own Poster, for GameMaker

Every bounty in your game prints its own wanted poster.

Paid · Tags: bounty, gamemaker, gml, old-west, paper, poster, quest, sourcecode, typography, woodcut · AI disclosure: AI Assisted, Code, Graphics, Text · store page

Welkin - Skies And Weather That Draw Themselves

Every image on this page was rendered by the product itself. There is not one sprite in the package. Most day/night assets tint the scene you already have.

Paid · Tags: atmosphere, clouds, day-night-cycle, gamemaker, generator, gml, lighting, procedural, sky, weather · AI disclosure: AI Assisted, Code, Graphics · store page