Branchwork - A Story Flowchart Your Game Draws, for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Branchwork - A Story Flowchart Your Game Draws, for GameMaker is a GameMaker asset for GameMaker, paid.
Your branching story already has a shape. Branchwork draws it. It records what the player reached, which ways they took and which endings they earned, then draws that as a chart: a struck plate for every scene, notched corners where a choice was made, inked connectors that run gold where the player walked and dashed where a road is known but untaken, and fog over everything they have never seen.
And every ending earns its own mark. A medallion composed from the route that reached it: the field and rim take one of eight palettes hashed from the route, the device is a star whose points come from the ending's motif and whose depth and twist come from its family, the ring encodes how long the road was and how much of it was choice, and one orbiting mark is struck into the field for every decision on the way.
Two players who reach the same ending by different roads earn different marks. One twenty-two node sample story yields 48 distinct marks, and the package draws all 48 on request. Three lines to integrate. Describe your story once as plain structs, call bwk_reach wherever your game already knows the player moved, and call bwk_chart_draw in a Draw GUI event. That is the whole thing.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.