Armoury - Weapons That Forge Themselves
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Armoury - Weapons That Forge Themselves is a GameMaker asset for GameMaker, paid.
Armoury draws weapons. It does not ship pictures of them. Thirty-seven weapon forms - eighteen hand blades, six axes, four maces, three hammers and six polearms - built from data at runtime in pure GML. There is no sprite, no spritesheet, no atlas and no texture page in this package. sprites/ does not exist. And a weapon here carries its own history, which is the part a sprite pack cannot do at any count.
Care does not remove damage. It moves it. Every fight puts notches in an edge. An owner who looks after a sword grinds them out, and grinding takes metal off - so a well-kept forty-year-old blade is not an unmarked blade, it is a narrower one. A neglected blade of the same age is full width, full of notches, and rusted.
Two completely different silhouettes out of one number, and neither of them is the new sword with a dirt filter over it.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics, Text
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.