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Loopwork - A Time Loop That Remembers, for GameMaker

A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.

Loopwork - A Time Loop That Remembers, for GameMaker is a GameMaker asset for GameMaker, paid.

The world resets. The player does not. A time-loop engine for GameMaker, with a Loop Ledger drawn as an engraved brass astrolabe. Every time-loop game rebuilds the same machinery: facts the player keeps across loops, a record of what they did differently each time, a snapshot of the world at dawn, and a rewind that puts the world back without taking back what the player learned.

Loopwork is that machinery in pure GML, and it draws the player's whole run as an instrument they will want to open. my_loop = lpw_create(); lpw_anchor(my_loop, [["bell_rung", false], ["gate_open", false]]); // the world at dawn lpw_learn(my_loop, "mayor-lies", "The mayor lies about the flood"); lpw_diverge(my_loop, "took-the-boat"); if (lpw_knows(my_loop, "mayor-lies")) { /* the loop-gated line */ } var my_plan = lpw_plan_rewind(my_loop, ["bell_rung", "gate_open"]); // what to put back lpw_close_loop(my_loop, "drowned"); lpw_ledger_draw(my_loop, 40, 40, 1200, 640); // Draw GUI The Loop Ledger The plate is what they did.

One engraved ring per loop, oldest innermost, the live loop inlaid in blued steel, and every choice made differently struck into that loop's ring as a blued-steel pin.

Tagged clockwork, GameMaker, gml, investigation, journal, memory, sourcecode, time, time-loop and Time Travel.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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