Psyche - A Dread Meter That Changes What the Player Sees, for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Psyche - A Dread Meter That Changes What the Player Sees, for GameMaker is a GameMaker asset for GameMaker, paid.
Psyche is a sanity system for horror games where the meter is the least of it. It keeps one value from 100 (clear-headed) to 0 (gone) in five tiers - Lucid, Uneasy, Frayed, Delirious, Undone - and as it falls it changes what the player sees: things appear at the edge of vision, the walls go wrong, the text the player reads rots, and the picture itself starts to fail.
Every image on this page was drawn by the package itself, rendered by the shipped build.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.