CSAF catalogue · GameMaker assets

Kinetic UI: Animated Menus and HUD for GameMaker

A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.

Kinetic UI: Animated Menus and HUD for GameMaker is a GameMaker asset for GameMaker, paid.

Kinetic UI is 8 spring animated interface widgets for GameMaker, drawn at runtime from 14 primitives in pure GML, with 4 themes and a runnable demo room. Use it in unlimited games, commercial or free, with no royalties. Every panel, bar, gauge and letter is drawn from code, so the package adds no sprites, nine slice images, fonts or texture pages to your project.

What is inside 8 widgets · 14 draw primitives · a 60 glyph stroke typeface · 4 themes · 13 easing curves · KineticUI.yymps plus the raw GameMaker project Widgets: button, toggle, slider, bar, menu, tabs, radial gauge and modal dialog. Primitives: rounded panels and outlines, gradients, glow, arcs, backdrop, highlight, scanlines, corner ticks, chevron, check and cross.

Typeface: the full uppercase alphabet, the ten digits and 24 symbols on a 5x7 stroke grid, sharp at any size. Themes: Violet, Ember, Terminal and Frost. Each is six seed colours; every other colour in the interface is derived from them. Demo room: four pages (menu, settings, HUD, type). Press T to cycle the themes. Motion on springs Each moving part holds a position and a velocity and can be retargeted on any frame.

Tagged GameMaker, gml, Graphical User Interface (GUI), hud, interface, menu, no-sprites, procgen, sourcecode and theme.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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