Effigy: Generated NPC Portraits for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Effigy: Generated NPC Portraits for GameMaker is a GameMaker asset for GameMaker, paid.
Effigy is a GameMaker library that draws a portrait for every NPC from its own traits: 12 head forms, 10 hair masses and 120 silhouettes, in pure GML. Royalty free in commercial games. A villager, a guard, a merchant, a nameless bandit: each one composes its own portrait from its own properties.
Skull shape, brow, nose, jaw, eyes, mouth, hair, headwear, garment and colouring are all derived from that character's seed, drawn as engraved line work in pure GML. There is no sprite sheet, no atlas and no texture page anywhere in the package. The same person, twenty years later Ageing, mood and injury re-derive the same face rather than swapping to a different picture.
The blacksmith you met in act one is provably the same skull, the same hair mass and the same palette in act three, only the features move. Fold lines deepen, the jaw softens, an eye clouds, a nose breaks and stays broken. What is actually in it 12 head forms: oval, round, long, square, heart, triangle, diamond, oblong, pear, gaunt, brow, child. Every outline built from ratios, not traced.
10 hair and headwear masses: cropped, long, bound, wild, tonsure, hood, helm, crown, veil, bare.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.