CSAF catalogue · GameMaker assets

Puzzlework: Push Block and Light Beam Puzzles for GameMaker

A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.

Puzzlework: Push Block and Light Beam Puzzles for GameMaker is a GameMaker asset for GameMaker, paid.

Puzzlework is a dungeon puzzle system for GameMaker with 45 drawn pieces: push blocks, ice, pits, water, boulders, pressure plates and mirrors that bend light. Use it in as many games as you like, commercial or free. Describe a room in a few strings.

The player walks and shoves, and one rule book decides what every shove does: a block moves one square and keeps sliding on ice, a boulder rolls until something stops it, anything that falls into a pit or water becomes a crossing, plates press under weight, and light travels from emitters across mirrors to receivers. One call draws the whole room as a lit three quarter view of worked stone.

What is inside 45 drawn pieces · 6 block materials · 3 boulder stones · 4 emitter directions · pure GML source ·.yymps package with a demo room One rule book: pzw_push holds the whole interaction matrix, and pzw_preview_push runs the real push and puts it back, so a preview always matches the move.

Pits and water that stay filled: a fallen block becomes a bridge by derivation, so saving only the objects brings the bridge back.

Tagged GameMaker, gml, laser, level-design, light, mechanics, Sokoban, sourcecode, Traps and zelda-like.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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