Barrage: Bullet Hell Patterns for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Barrage: Bullet Hell Patterns for GameMaker is a GameMaker asset for GameMaker, paid.
Barrage is a pure GML bullet pattern system for GameMaker 2024.14 and later, in which every projectile draws its own art from the pattern that fired it. Use it in unlimited games, commercial or free, with no attribution required. A ring of 12 fires fat round pellets. Raise the same ring to 69 arms and Barrage narrows the body to a spindle, then a dart, then a bolt, so a dense wall of fire stays readable.
You get a zip with the.yymps package, the Readme, the licence and a runnable demo room. The free Drawn in Code sampler carries three of our GML systems if you want to try the house style first. What is in it 12 pattern families, each asking the player something different: ring, fan, spiral, aimed, lace, wall, rain, bloom, converge, whip, homing and arc.
45 projectile bodies across 8 silhouette classes, drawn with primitives, so the package carries no sprites at all. 12 elements, each a five stop colour ramp, so a body keeps an inner edge when a hundred of them overlap. Every shot rotated to its own heading, the thing a fixed spritesheet needs hundreds of frames for.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.