Panoply — Loot & Gear Cards for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Panoply — Loot & Gear Cards for GameMaker is a GameMaker asset for GameMaker, paid.
A loot system normally ships as logic plus a folder of icons — and the icons are the part that never fits your game, because affixes are combinatorial and static art cannot cover them. Panoply has no icons. Every rolled item gets a generated item card — base silhouette, material palette, affix glyphs, rarity treatment — drawn from primitives at runtime by the product itself.
A PNG pack cannot draw a card for an item that was just rolled. Panoply can. No PNG, no atlas, no sprite anywhere in the package. Panoply is a complete loot & gear subsystem in pure GML: deterministic seeded rolls, weighted rarities, duplicate-free affix picks, computed stats, set detection — and a card renderer that turns every roll into a picture.
900 variants before affixes even start 30 hand-authored base forms — 12 weapons, 10 armour pieces, 8 trinkets — × 6 material palettes × 5 rarity treatments, all drawn by one renderer. Materials apply by role (edge, body, detail, glow), so iron reads cold, gilt reads royal and umbral reads like a threat — and adding a seventh material is fourteen numbers, not an art order.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.