Muster: Tactical Battlefield Generator for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Muster: Tactical Battlefield Generator for GameMaker is a GameMaker asset for GameMaker, paid.
Muster is a tactical battlefield generator for GameMaker: 52 terrain features, 8 biomes and 8 seasons composed from a seed and drawn in pure GML. Royalty free in commercial games. Keep your battle engine; this is the ground it is fought on. One generated field with the numbers read off its own cells, and the same seed in four seasons.
What is inside 52 terrain features · 8 biomes · 8 seasons · deployment zones and objectives · 1 demo room · raw readable GML The picture and the rules are one row. mst_feature_spec() returns a feature's materials, geometry, cover value, line of sight block, height and movement cost together, so a boulder cannot be drawn and query as open ground. Every field is crossable.
Blocking features are cleared and sealed ground is regraded. Both repairs are counted and reported, so you can reject a map that needed too many. Every deployment cell is standable. No unit starts inside a boulder or a pool. The same field every time. A field is a pure function of size, seed, biome, season and strength, so a save, a replay or a multiplayer peer can store the seed and rebuild it.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics, Text
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.