Pliant: 12 Sprite Mesh Deformers for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Pliant: 12 Sprite Mesh Deformers for GameMaker is a GameMaker asset for GameMaker, paid.
Pliant is 12 sprite mesh deformers for GameMaker, in pure GML: flags ripple, jellies wobble, grass sways and a struck sprite shatters into its own pieces. Use it in unlimited games, commercial or free, with no royalties. What is inside 12 deformers · 6 presets · 4 GML scripts · 1 demo room with 12 pages · Pliant.yymps · raw readable source The interior of the sprite moves.
One line subdivides a sprite into a vertex buffer grid, then deformers stack on it like modifiers, every frame, with the sprite's own texture. Twelve deformers: wave · bend · twist · taper · squash · sway · turbulence · pinch · ripple · jelly · lattice · shatter. Offsets add, so a flag is sway + wave + turbulence. Six presets: flag, grass, jelly, breathe, underwater and shockwave. Springs you can hit again.
A spring holds position and velocity, so a second hit mid wobble adds to the first instead of restarting it. Springs are sub stepped, so an alt tab stall cannot NaN the mesh. Shatter with real shards. Every shard keeps its own piece of the texture, spins about its own centre and falls on a gravity arc. The same result every run.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.