CSAF catalogue · GameMaker assets

Cartouche: Generated Dialogue Boxes for GameMaker

A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.

Cartouche: Generated Dialogue Boxes for GameMaker is a GameMaker asset for GameMaker, paid.

Cartouche is a dialogue box generator for GameMaker: it reads who is speaking and draws their own box in pure GML, from 40 materials and 26 corners. One commercial licence, unlimited games.

What is inside 5 traditions · 5 ranks · 40 materials · 28 frame constructions · 30 bands · 26 corners · 35 nameplates · 20 grounds · 15 carets · pure GML The kind of speaker picks the tradition: the party in leather, wood, brass and enamel, the town in limewash, rush, pine and slate, the enemy in lacquer, iron and obsidian on dark fields, the wild in hide, bone and horn, the numinous in stone, frost, glass and nacre.

Rank picks how much work the box carries, from plain to sovereign: its material, one to three bands, and which corners and nameplates it can reach. The name and a slot number pick the rest, so six guards called Guard can get six boxes, and the same speaker gets the same box on every machine.

A sunk portrait panel on request, its head square, arched or pointed after the speaker's crest; your sprite is fitted, clipped and faded into it. The text colour is solved per box to clear a 7:1 contrast ratio against its ground; read it with crt_ink.

Tagged border, dialog, frame, frames, GameMaker, gml, sourcecode, text, textbox and window.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics, Text

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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