CSAF catalogue · GameMaker assets

Beacon: Lightning and Energy Beams for GameMaker

A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.

Beacon: Lightning and Energy Beams for GameMaker is a GameMaker asset for GameMaker, paid.

Beacon is a GML renderer with 5 energy effects for GameMaker: lightning, beams, tethers, chains and trails, drawn as geometry every frame. One licence covers as many of your games as you like, commercial or free, with no royalties. Each effect runs between fixed points or live instances, so a bolt can start at a wand and end at whichever enemy is closest.

What is inside 5 effect kinds · 4 colourways · 4 scripts · 1 demo room with 5 pages · raw GML source and a.yymps package Bolt: jagged, forking lightning that holds one shape for a moment and then re-rolls, so it flickers on a cadence. Beam: a straight beam or laser with travelling pulses and a bloom at the emitter. Tether: a sagging energy leash drawn from an equation, with no physics step to settle.

Chain: arcs through a list of targets. Destroyed targets drop out one at a time and the arc carries on. Trail: a ribbon that follows the position history of its endpoint. Colourways: Arc, Plasma, Holy and Void, where every number is a plain struct field you can change. The 4 colourways across 4 of the effects, from page 2 of the demo room. Every effect draws in 3 passes: a wide halo, a saturated glow and a thin core.

Tagged 2D, Animation, Asset Pack, Effects, GameMaker, gml, lightning, Procedural Generation, sourcecode and vfx.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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