Raiment - Characters That Draw Their Own Bodies And Everything They Wear
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Raiment - Characters That Draw Their Own Bodies And Everything They Wear is a GameMaker asset for GameMaker, paid.
Raiment draws the whole person. Hand it a build, a pose, a skin, a head of hair and a list of worn items, and it returns the geometry for a dressed figure: a torso with a waist and a pelvis, arms that follow the pose, garments whose folds are computed from the drape over that particular body, armour built as the construction it actually is, and a material treatment on every surface.
Equip something and the figure is re-drawn, not re-layered. A coat over a broad build is a different set of points from the same coat over a slight one. Every image on this page was rendered by the code you are buying, in engine, by a script that ships with the package. There is no sprite sheet, no atlas and no PNG anywhere in it.
What is in the box 9 cloth families - tunic, robe, coat, trousers, skirt, cloak, hood, apron, sash. Each is a cut and a drape behaviour, not a picture. 6 armour families across 23 piece constructions - plate with a fauld and tassets, mail that hangs and scallops at the hem, scale, brigandine, laced lamellar, boiled leather.
30 materials, each a five-stop ramp at absolute lightness plus a surface character - weave, twill, nap, sheen, quilt, ring, scale, rivet, tooling, wear.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.