Livery - Generated Interface Theme Corpus
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Livery - Generated Interface Theme Corpus is a GameMaker asset for GameMaker, paid.
Forty complete interface themes, drawn in GML. No sprite, no nine-slice, no texture page — sprites/ does not exist in this package. Fourteen component families times forty materials is 560 distinct drawn components, and not one of them is a PNG or a tint of another one. Every image on this page was rendered by the product itself. What a material is Not a colour.
A material is a five-stop Oklch ramp, a ground, an ink that is guaranteed readable against that ground, an accent derived from the ground, one of thirteen surface characters — grain, hatch, knurl, craze, weave, trace, speckle, vein, fleck, scanline, brush, pit, none — and a geometry language: one of six corner treatments plus the furniture its frames carry. The last two are why this is not a palette swap.
Brass and bronze are eleven degrees apart in hue; one is brushed and one is pitted. Slate and gunmetal are twenty-four apart; one is hatched and one is knurled. Choosing porcelain changes the geometry of all fourteen families at once, so the result agrees with itself.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.