CSAF catalogue · GameMaker assets

Livery - Generated Interface Theme Corpus

A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.

Livery - Generated Interface Theme Corpus is a GameMaker asset for GameMaker, paid.

Forty complete interface themes, drawn in GML. No sprite, no nine-slice, no texture page — sprites/ does not exist in this package. Fourteen component families times forty materials is 560 distinct drawn components, and not one of them is a PNG or a tint of another one. Every image on this page was rendered by the product itself. What a material is Not a colour.

A material is a five-stop Oklch ramp, a ground, an ink that is guaranteed readable against that ground, an accent derived from the ground, one of thirteen surface characters — grain, hatch, knurl, craze, weave, trace, speckle, vein, fleck, scanline, brush, pit, none — and a geometry language: one of six corner treatments plus the furniture its frames carry. The last two are why this is not a palette swap.

Brass and bronze are eleven degrees apart in hue; one is brushed and one is pitted. Slate and gunmetal are twenty-four apart; one is hatched and one is knurled. Choosing porcelain changes the geometry of all fourteen families at once, so the result agrees with itself.

Tagged GameMaker, Generator, gml, interface, no-sprites, Procedural Generation, procgen, sourcecode, theme and widgets.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

Need something we do not make yet? Post it on the Request Desk. A request is a lead, not a promise.