Bivouac - Every Enemy Band Stages Its Own Ground, for GameMaker
A GameMaker asset from Core Systems Asset Factory. Made with GameMaker. Paid.
Bivouac - Every Enemy Band Stages Its Own Ground, for GameMaker is a GameMaker asset for GameMaker, paid.
Every enemy band stages its own ground. Bivouac reads the band a battle starts with and draws what it holds: the worked earth under the battlers' feet, a shadow that seats each one on it, the camp the band brought and set down, and the tracks it left coming in. Pure GML, no image files. Most battle screens give a goblin rabble and a demon lord the same nothing to stand on.
With Bivouac, a rabble gets trodden earth, crates and a spit over a campfire; a host plants a standard and a war drum; a champion stands on a stone dais. A fire caster scorches the ground, an ice band leaves rime, a dark band blights it.
Standing is measured against YOUR bestiary, so rebalancing your game restages it. my_program = bvc_compose(my_encounter, my_bestiary, { width: 816, height: 624 }); // Create my_ground = bvc_bake(my_program); bvc_ground_draw(my_ground, my_field_x, my_field_y); // Draw, before your battlers What your players see 10 grounds, each its own construction: trodden, hardpan, ashbed, rime, mire, scorch, blight, drift, flagstone and sward, shaped by where the members of the band actually stand.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.