Primer — Printed How-To-Play Spread for Unity
A Unity editor tool from Core Systems Asset Factory. Made with Unity. Paid.
Primer — Printed How-To-Play Spread for Unity is a Unity editor tool for Unity, paid.
Its title or description names Unity 6.
The printed how-to-play page, composed from your game's own input bindings. It redraws when a key is rebound. Primer draws a saddle-stitched instruction booklet spread: two facing pages of cream stock, printed in two spot inks. FIG. 1 on the left is your active control scheme drawn whole, every bound control tethered by a numbered callout to a legend.
The right page is your numbered steps, each with its screenshot re-screened as a two-ink halftone, and a hazard key. Rebind Jump from Space to the south face button at runtime and the diagram, the callout numbering, the leader and the legend row all move, because all four are derived from the same list. That is the difference between this and a sheet of input icons.
What it draws: 78 hand-authored marks Keyboard: 7 cap forms (unit, wide, modifier, space bar, tall, function row, numeric pad) and 14 special keys, each with a drawn legend. Gamepad: face buttons by position, the D-pad and its four directions, left and right sticks as separate drawings with press and four pushes each, shoulders, triggers, system buttons.
Mouse and touch: 10 mouse marks including the thumb buttons, 6 touch gestures.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.