CSAF catalogue · Unity editor tools

Paddock: Livery Generator for Unity

A Unity editor tool from Core Systems Asset Factory. Made with Unity. Genre: Racing. Paid.

Paddock: Livery Generator for Unity is a Unity editor tool for Unity, paid.

Its title or description names Unity 6.

A designed racing livery for every car in your roster: scheme, team colours, a number roundel and a universe of fictional sponsors, painted onto your own vehicle meshes. An AI grid of twenty cars usually ships as one car in twenty tints. Paddock designs the whole championship instead.

Give it a roster (team, number, colours if you have them) and it picks every team a different scheme family, gives each team a title sponsor and minors from a generated sponsor universe, puts one tyre supplier and a series sponsor on every car, and paints team-mates in the same livery with their own numbers. Then it projects each livery into your car mesh's own UVs and hands you an ordinary texture.

What it generates Twelve scheme families: Twin Stripes, Chevron, Sash, Halves, Spear, Hoops, Arrow, Fade, Checker, Wave, Dazzle and Split. Each is drawn from a seed, so every team gets its own take, and each has a matching roof and bonnet treatment. Twelve curated motorsport palettes, or a team's own two colours. The number's ink is chosen by contrast so it always reads on its panel.

Tagged cars, editor, livery, motorsport, Procedural Generation, source-code, Textures, Unity and Vehicles.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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