GUID Warden — Unity Meta & GUID Integrity Guard
A Unity editor tool from Core Systems Asset Factory. Made with Unity. Paid.
GUID Warden — Unity Meta & GUID Integrity Guard is a Unity editor tool for Unity, paid.
Its title or description names Unity 6.
Every reference in a Unity project resolves through the GUID in a.meta file. Lose a.meta in a merge, copy a folder with its metas, delete the wrong sidecar - and Unity repairs the damage silently: it mints a fresh GUID, and everything that pointed at the old one goes quietly None. You find out in QA, or on a teammate's machine. GUID Warden is the guard Unity doesn't ship.
Repairs, with receipts Restore a lost.meta from git history - the original GUID, and every reference to it, survives. The one repair Unity itself cannot perform. Delete orphaned.meta files with a byte-exact backup and one-click restore. Resolve duplicate GUIDs explicitly - you pick which claimant keeps the GUID after seeing every asset that references it.
The loser is re-minted with a byte-verified edit, never silently. Guards, always on A background watcher re-scans after every import, off the main thread. Zero per-frame work. A dependency-free POSIX-sh pre-commit hook that refuses commits which add an asset without its.meta, delete a.meta whose asset survives, or stage two.meta files with one GUID.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.