CSAF catalogue · Unity editor tools

Gazette: the in-game newspaper generator

A Unity editor tool from Core Systems Asset Factory. Made with Unity. Paid.

Gazette: the in-game newspaper generator is a Unity editor tool for Unity, paid.

Its title or description names Unity 6.

Your game already records what happened. Gazette prints the newspaper. Hand it the day's events — what happened, where, who did it, how much it mattered — and it composes a finished broadsheet. The biggest story becomes the lead under a struck headline. Its subject becomes a woodcut. The rest of the day fills the columns around it. The weather word becomes a device in the weather box.

Advertisements fill the foot of the page, because a paper that carried no advertisements never existed. Day 12 and day 41 are two different papers, and you wrote neither of them. Nothing on the page is a stored image There is no PNG, no atlas, no sprite sheet, no shader and no material anywhere in this package.

Every mark is drawn in code, at runtime or in the editor, from a corpus of 74 hand-authored forms in thirteen families you can read and edit: 8 war cuts — battle, siege, duel, ambush, trophy, fleet, raid, surrender. 6 statecraft cuts — coronation, treaty, proclamation, trial, assembly, exile. 4 mourning cuts — funeral, grave, procession, lying-in-state.

6 ruin cuts — conflagration, flood, earthquake, storm, plague, famine. 5 trade cuts — market day, caravan, wharf, treasury, a price movement.

Tagged Fantasy, Generator, Narrative, newspaper, Procedural Generation, text, tool, Unity, User Interface (UI) and worldbuilding.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

Need something we do not make yet? Post it on the Request Desk. A request is a lead, not a promise.