CSAF catalogue · Unity editor tools

Errantry

A Unity editor tool from Core Systems Asset Factory. Made with Unity. Genre: Role Playing. Paid.

Errantry is a Unity editor tool for Unity, paid.

Point it at a quest your game already knows about, and it draws the finished illuminated journal page. The errand gets its own device. The region gets its own painted roundel, and tints the whole sheet. The giver's faction is pressed into wax at the foot. The title's first letter becomes an illuminated initial on gold. The difficulty decides what the border actually is.

And whether the quest is offered, in hand, discharged, lost or abandoned repaints the entire page. Nothing in that picture is a stored image. There is no PNG, no atlas, no sprite sheet, no shader and no material anywhere in the package. What your players see A page. Not an inspector window, not a debug view, not a report — a drawn journal leaf your players open, composed from the quest list you already have.

80 hand-authored forms. 14 errand devices, 10 region roundels, 8 giver seals, 8 marginalia, 26 illuminated initials, 5 border tiers, 5 state treatments and 4 chain ornaments. Times 8 tinctures. The state is not a label. A failed quest is struck through in red, scorched along one edge and its wax cracked. An abandoned one stops part-way and fades out. A completed one is gilded and ribboned.

Tagged Generator, journal, parchment, Procedural Generation, quest, quests, sourcecode, Unity and User Interface (UI).

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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