CSAF catalogue · Unity editor tools

Bestiary Codex — Illustrated Creature Pages Your Project Composes (Unity 6)

A Unity editor tool from Core Systems Asset Factory. Made with Unity. Genre: Role Playing. Paid.

Bestiary Codex — Illustrated Creature Pages Your Project Composes (Unity 6) is a Unity editor tool for Unity, paid.

Its title or description names Unity 6.

Illustrated creature pages, composed from the stat blocks you already have. Your bestiary screen is probably a portrait, a name and a wall of numbers.

Bestiary Codex takes the same row of data and composes a page out of it: your own creature sprite mounted on a designed plate, with a threat rosette whose shape changes with the tier, an elemental rose, a generated habitat landscape behind the creature, a scale rule with a human figure standing next to it for comparison, a wax discovery seal, and a strip of trait glyphs chosen from the trait words you already wrote.

Raise that wyvern from threat 3 to threat 7 and the rosette grows teeth. Move it from the coast to the ash wastes and the landscape behind it is redrawn. Mark it undiscovered and the whole page is sealed and redacted. None of that is a re-import — it is a re-read of your data.

That is the thing a pack of beautiful hand-drawn bestiary frames cannot do at any price: the frames in it do not know your creature table exists, so a single frame has to serve the rat and the god. Your sprite stays yours This does not generate the creature.

Tagged 2D, assets, Game Design, Generator, Icons, Monsters, Procedural Generation, Unity and User Interface (UI).

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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