Sparkfall 02: Game Feel - 60 Pixel VFX with Anchors for Godot 4 and GameMaker
A pixel art sprite pack from Core Systems Asset Factory. Made with Godot. Paid.
Sparkfall 02: Game Feel - 60 Pixel VFX with Anchors for Godot 4 and GameMaker is a pixel art sprite pack for Godot, paid.
Its title or description names Godot 4. Its store page states that commercial use is permitted; the exact licence terms are on the store page.
60 pixel-art game-feel effects for 2D games: the dust, hits, pickups and pop-ups that make jumping, fighting and collecting feel good. 51 one-shots and 9 loops, each 8 frames, at 64x64 and 32x32. Every effect names its anchor, the pixel it was drawn around (the feet, the base of a flame, the item, the point of a hit), so you place it without nudging it by hand.
Godot 4: drop-in scenes A ready.tscn per effect whose origin is the anchor: instance it, set its position, add it. One-shots remove themselves when they end; loops keep playing. Nearest filtering is set on the node, so pixels stay crisp without touching project settings. 3 effects (Power-Up Swirl, Level Up, Teleport Out) pass behind your character: a back sprite and a front sprite.
Plain SpriteFrames.tres too, if you use your own AnimatedSprite2D. Tested in Godot 4.7.2: all 60 scenes instanced in blank projects at both sizes and the drawn pixels compared with the shipped frames, 307,200 pixels, 0 different. After 1.5 seconds the one-shots had removed themselves and exactly the 9 loops were still running.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Questions
Which engines is it for?
Its itch.io store page lists Godot under Made with. Its title or description names Godot 4.
Can I use it in a commercial game?
Yes. Its store page states that commercial use is permitted. The exact licence terms are on the store page.
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.