Source Link
An Unreal Engine 5 plugin from Core Systems Asset Factory. Made with Unreal Engine. Paid.
Source Link is an Unreal Engine 5 plugin for Unreal Engine, paid.
Its title or description names Unreal Engine 5.
Reorganise your art folder, and every Reimport button in the project dies at once. Unreal writes the source file path onto every asset it imports. Move the raw FBX tree, rename a folder, or open the project on a different machine, and all of those paths go stale together. Reimport stops working project-wide. There is no built-in way to fix it in bulk.
The property is read-only in the details panel, and it lives on a sub-object that Bulk Edit via Property Matrix cannot reach, so the options have always been opening assets one at a time or writing your own Python. The Epic forum thread asking for this opened in October 2015; the first real answer, a user's own script, arrived in January 2026. Source Link is that missing bulk operation.
What it does Finds every broken link without opening a single asset. Every source path in your project is already in the Asset Registry as a tag, and Source Link reads them there. A 20,000 asset project answers in seconds, and the report prints "Assets loaded to scan: 0" as a measured number rather than a marketing claim. Only the assets it actually repairs are ever loaded. Works out where the files went.
Point it at the art tree's new home.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.