Orphan Reference Rescuer - UE5 plugin
An Unreal Engine 5 plugin from Core Systems Asset Factory. Made with Unreal Engine. Paid.
Orphan Reference Rescuer - UE5 plugin is an Unreal Engine 5 plugin for Unreal Engine, paid.
Its title or description names Unreal Engine 5.
An asset moved, and the redirector did not come with it. Someone moved a folder in Explorer or their Git client. A branch that still used the old path was merged after the redirectors were fixed up on main. Redirectors were cleaned up a week too early. Now a material instance has no parent, a mesh slot is empty, a Blueprint's parent class is gone, and the editor just shows it as nothing.
Save it in that state and the reference is erased for good. Epic's Fix Up Redirectors cannot help: it rewrites references to a redirector, and there is no redirector left. This finds them and puts them back. It reads the Asset Registry's dependency edges for every package in the folders you choose and keeps the ones that point at a package that no longer exists.
For each one it reads the referencing package's own import table (without loading it) to learn the missing asset's name AND its class, then looks for the one asset in your project that matches both. It refuses anything it cannot prove. Two assets that could be the one: refused, both named, you decide. A same-named asset of the wrong class (a material where a mesh was): refused.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.