CSAF catalogue · Unreal Engine 5 plugins

Material Sprawl Collapser - Collapses Duplicate Base Materials into One Parameterised Master (UE 5.8)

An Unreal Engine 5 plugin from Core Systems Asset Factory. Made with Unreal Engine. Paid.

Material Sprawl Collapser - Collapses Duplicate Base Materials into One Parameterised Master (UE 5.8) is an Unreal Engine 5 plugin for Unreal Engine, paid.

Its title or description names Unreal Engine 5.

Three hundred base materials that are, structurally, about eleven Someone needs the crate in a different brown, so they duplicate M_Crate and change one constant. Repeat that for two years across four artists and a Datasmith pipeline. Every one of those duplicates is a separate shader — separate compile time, separate package size, separate memory, and a separate slot in every review.

Material Sprawl Collapser finds base materials whose expression graphs are identical except for their textures and their scalar/vector constants, generates one master with those leaves promoted to parameters, converts every duplicate into a material instance carrying its own original values, and repoints every referencing slot.

Unreal ships nothing that finds this Material Analyzer compares instances that already share a parent, and only their static parameters. Two separate base materials are never compared to each other at all — and a project with no instances yet produces no output whatsoever. Size Map tells you what an asset costs, not which assets are the same shape. Reference Viewer tells you what points at what.

This compares the expression graphs themselves.

Tagged Automation, gamedev, Game engine, Materials, plugin, sourcecode, tool, ue5, unreal and Unreal Engine.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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