Asset Sentinel - Repairs the Unreal Engine 5 Assets That Break Your Standards
An Unreal Engine 5 plugin from Core Systems Asset Factory. Made with Unreal Engine. Paid.
Asset Sentinel - Repairs the Unreal Engine 5 Assets That Break Your Standards is an Unreal Engine 5 plugin for Unreal Engine, paid.
Its title or description names Unreal Engine 5.
Unreal ships a validation framework. It does not ship any rules. Data Validation gives you UEditorValidatorBase and a place to hang C++ subclasses. Every studio that wants naming conventions, texture budgets or folder policies writes that C++ themselves, then maintains it, then discovers their technical artists cannot change a rule without a programmer and a recompile.
Asset Sentinel is the authoring layer Epic left out. Rules become editable data assets. A technical artist writes the standard; nobody writes a plugin. Standards as data, not code A rule set is a Data Asset. Add a Naming Convention rule, point it at a class, give it a prefix. Add a Mesh Budget with a triangle ceiling and a minimum LOD count. Add a Folder Policy.
Set each rule's severity independently, so you can roll a new standard out as warnings and promote it to errors once the project is clean.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.