Wrack for Godot 4: 40 Aftermaths for Your Own TileMap
A Godot 4 addon pack from Core Systems Asset Factory. Made with Godot. Paid.
Wrack for Godot 4: 40 Aftermaths for Your Own TileMap is a Godot 4 addon pack for Godot, paid.
Its title or description names Godot 4. Its store page states that commercial use is permitted; the exact licence terms are on the store page.
Burn, ruin, flood or overgrow the town you already built Wrack for Godot 4 turns your own TileMapLayer into its aftermath: 40 recipes in 8 families, computed live from your tiles. Roofs burn through to the rafters, ash drifts across the street, ivy climbs the walls, water rises over the cobbles, lit windows throw light onto the road.
Your map is never edited and no replacement tiles ship: Wrack swaps in a duplicate of your TileSet whose tiles carry one shader, and restore() puts yours back. This is the Godot version of Wrack, our RPG Maker MZ aftermath plugin, rebuilt as a Godot node and a shader. Eight families, five recipes each Burned: Blaze, Smoulder, Cold Ash, Scorched Fields, Firestorm Night.
Ruined: Siege-Broken, Earthquake, Ancient Ruin, Bombarded, Fallen Roofs. Overgrown: Ivy Creep, Reclaimed, Moss Hollow, Wild Bloom, Autumn Wild. Flooded: Rain-Soaked, Shallow Flood, Deep Flood, Receding Waters, Swamp. Abandoned: Dust and Silence, Boarded Up, Ghost Town, Weed-Choked, Cobweb Dark. Blighted: Void Veins, Rot, Plague Year, Crystal Blight, Withered.
Parched: Sand Drifts, Dust Bowl, Volcanic Ashfall, Sun-Bleached, Salt Crust.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Questions
Which engines is it for?
Its itch.io store page lists Godot under Made with. Its title or description names Godot 4.
Can I use it in a commercial game?
Yes. Its store page states that commercial use is permitted. The exact licence terms are on the store page.
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.