Verdigris: 48 Material Ageing Shaders for Godot 4
A Godot 4 addon pack from Core Systems Asset Factory. Made with Godot. Paid.
Verdigris: 48 Material Ageing Shaders for Godot 4 is a Godot 4 addon pack for Godot, paid.
Its title or description names Godot 4. Its store page states that commercial use is permitted; the exact licence terms are on the store page.
48 material ageing shaders for Godot 4, each grown by one age slider Verdigris ages your own 2D art while the game runs: rust blooming out of the rivets, copper going green, frost creeping in from the edges, snow settling on top, moss and ivy taking a wall, paint peeling, soot rising, a statue turning to stone. Every state is one number, age, from 0 (your sprite, untouched) to 1 (fully taken).
Tween it over a campaign, tie it to days at sea, a curse meter or a burning building. The shaders read your sprite's own pixels, its silhouette edges, the faces that look up and its dark crevices, so the ageing lands where it would in life. Four shaders, twelve states each Corrosion: rust bloom, scale rust, rust streaks, verdigris, bronze patina, tarnish, gilded, pitting, white rust, heat tint, acid etch, blackened.
Frost: hoarfrost, rime, ice glaze, frozen solid, snow cap, needle frost, icicles, permafrost, frostbite, sleet, ice crystals, thaw. Growth: moss, lichen, ivy, mould, algae, barnacles, mushrooms, wildflowers, rot, roots, geodes, blight. Wear: peeling paint, scratches, cracks, chipped, sun bleach, soot, scorch, water stains, dust, salt crust, petrify, crumble.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Questions
Which engines is it for?
Its itch.io store page lists Godot under Made with. Its title or description names Godot 4.
Can I use it in a commercial game?
Yes. Its store page states that commercial use is permitted. The exact licence terms are on the store page.
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.