Fathom: 48 Sea Creatures and 12 Seas for Godot 4
A Godot 4 addon pack from Core Systems Asset Factory. Made with Godot. Paid.
Fathom: 48 Sea Creatures and 12 Seas for Godot 4 is a Godot 4 addon pack for Godot, paid.
Its title or description names Godot 4.
Fathom is a Godot 4.7 addon that turns any 2D scene into an underwater level: 48 species and 12 seas, every one drawn in code. Royalty free in your games. A free MIT lite with 12 presets is on this page. Add one node and the light goes first: reds fade, the water closes in, shafts fall, nets of light crawl over your rock. Shoals open a hole around your player and close behind them. Reef fish bolt.
An octopus jets away and leaves ink. Garden eels sink into the sand. var sea:= FathomSea2D.new() sea.sea = "kelp-forest" sea.floor_layer = $Rocks add_child(sea) $Player.add_to_group("fathom_watch") Your tiles are the sea floor Side-on, your TileMapLayer is the rock: kelp grows from it, crabs walk it, fish steer round it, and the light falls as the player sinks.
Top-down, a town map goes under water with no other change. What is inside 48 species in 12 families: clownfish and lionfish, sardine shoals, sharks and a sunfish, anglerfish with a live lure, mantas, jellies, morays and garden eels, crabs, seahorses, an octopus, a nautilus, a turtle.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.