CSAF catalogue · Godot 4 addons

Fathom: 48 Sea Creatures and 12 Seas for Godot 4

A Godot 4 addon pack from Core Systems Asset Factory. Made with Godot. Paid.

Fathom: 48 Sea Creatures and 12 Seas for Godot 4 is a Godot 4 addon pack for Godot, paid.

Its title or description names Godot 4.

Fathom is a Godot 4.7 addon that turns any 2D scene into an underwater level: 48 species and 12 seas, every one drawn in code. Royalty free in your games. A free MIT lite with 12 presets is on this page. Add one node and the light goes first: reds fade, the water closes in, shafts fall, nets of light crawl over your rock. Shoals open a hole around your player and close behind them. Reef fish bolt.

An octopus jets away and leaves ink. Garden eels sink into the sand. var sea:= FathomSea2D.new() sea.sea = "kelp-forest" sea.floor_layer = $Rocks add_child(sea) $Player.add_to_group("fathom_watch") Your tiles are the sea floor Side-on, your TileMapLayer is the rock: kelp grows from it, crabs walk it, fish steer round it, and the light falls as the player sinks.

Top-down, a town map goes under water with no other change. What is inside 48 species in 12 families: clownfish and lionfish, sardine shoals, sharks and a sunfish, anglerfish with a live lure, mantas, jellies, morays and garden eels, crabs, seahorses, an octopus, a nautilus, a turtle.

Tagged 2D, fish, gdscript, Godot, godot-4, Procedural Generation, Shaders, underwater, vfx and water.

AI disclosure, as the store page states it: AI Assisted, Code, Graphics

Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.

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