Cartography: 48 Journey Map Styles for Godot 4
A Godot 4 addon pack from Core Systems Asset Factory. Made with Godot. Paid.
Cartography: 48 Journey Map Styles for Godot 4 is a Godot 4 addon pack for Godot, paid.
Its title or description names Godot 4. Its store page states that commercial use is permitted; the exact licence terms are on the store page.
Cartography: a journey map for Godot 4 that draws itself as the player explores, in 48 styles Your player walks; the map draws itself. Add a recorder to the player and every cell they see goes onto the map: coasts get their ripple lines, hills their hatching, forests their little trees, the road they took becomes a dashed red line, the towns they found get an icon and a lettered name.
What they have not seen stays blank paper with a ragged inked edge that moves as they walk.
Open it in your pause menu, pin a small one to the HUD, and let them export it as a PNG to keep. var rec:= CartographyRecorder.new() rec.journey = CartographyJourney.new() rec.tile_layer = $World/Ground # reads each tile's kind: water, forest, wall... $Player.add_child(rec) var map:= CartographyMap.new() map.journey = rec.journey map.style = Cartography.style("royal_atlas") $PauseMenu.add_child(map) await map.export_png("user://my_journey.png") Nothing is a painted map.
Paper, coastlines, washes, hatching, contour lines, depth bands, mountains, trees, compass roses, frames, title cartouches, scale bars and the lettering itself are drawn by code from the journey, so every colour and every choice is a parameter.
AI disclosure, as the store page states it: AI Assisted, Code, Graphics
Questions
Which engines is it for?
Its itch.io store page lists Godot under Made with. Its title or description names Godot 4.
Can I use it in a commercial game?
Yes. Its store page states that commercial use is permitted. The exact licence terms are on the store page.
Paid · Get it on itch.io. Files, screenshots and the full description are on the store page.